1964

Name

1964

Version

0.9.9

Release Date

January 1 2004

Homepage

1964emu.emulation64.com

Author

Rice and schibo

Download

1964 0.9.9 Windows

1964 0.9.9 Source Code

Other downloads

None

Documentation

CHM Help Manual

Release notes

With over one year in private development since the release 1964 0.8.5. and with over 3 months in beta testing, 1964 0.9.9 features hundreds of fixes and enhancements.

Major new 1964 features include:

A new friendlier user interface makes finding options easy

Fixes and support for many new games including Turok3, Donkey Kong 64, and Top Gear Overdrive

New ini configuration settings

ROM Browser caching for fast loading of 1964

Tweak 1964's speed at the touch of a key

Frameskip and AutoCF features for slower machines

A new Help Manual

Multiple Language support

An improved CPU core with many bug fixes and is much faster

An Improved 32bit CPU core, linker and faster overall code generation

Reworked core/audio synchronization and major improvements in audio quality and speed

Completely reworked Kaillera netplay

Packaged with N-Rage's input plugin

CPU Frame buffer read/write notification for video plug-ins

Minor GUI features:

Download plugin online

ROM specific plugin selection

More Toolbar buttons

Remembers and restores the current selected ROM and its position in the ROM Browser

Remembers and restores the selected ROM and its position at 1964 exit and start

Added "Number of players" as a new column in the ROM Browser. "Number of players" can be set in the INI file, but not through option dialog box.

Check if plug-ins are loaded correctly. If not, then pop up the plugin configuration dialog box to select plug-ins

When 1964.099 runs the first time:
- Automatically pop up the ROM folder dialog box to select a folder
- Select only the most important columns to display in the ROM list
- Verify plug-ins are loaded correctly

Disable plugin selection during netplay

Disable many menus if they are not supposed to be used when a game is not running or a game is running

Automatically enable/disable the RSP config menu according to whether or not the RSP plugin is loaded

Call RSP CloseDLL() at a better place for it to save its configuration

New ROM Browser icons

RSP plug-in selection

Minor core features:

Variable speed emulation

SSE detection and support in CPU core

FPU register caching if SSE is detected

NetPlay

New save state file format

Ability to load old versions of save states

Ability to save save states to an old version

Double check and create necessary folders for game saves

Screen shots taken at a better time

Reworked CP1 Unusable exceptions, many games are working better

Improved CPU timing

TLB error handling for 2-pass compiler

Netplay features:

Based on Kaillera network

Supports audio for netplay

Realtime gameplay with feasible network connection required

Automatic retransmission request and lost packet recovery

Automatic game setting synchronization among players

Automatic game save synchronization among players

Support for N64 native game saves

Support for cheat codes in netplay

Automatic cheat code synchronization among players

Notification if a player drops out, and allows for other players to continue the game

CPU and network usage displayed on status bar

Enable / disable various settings to avoid changes that may cause netplay games to desync

Always disable AutoCF for netplay

CF menus disabled during netplay. CF won't be allowed to be change for any player

Disabled lag menu during netplay

Disabled cheat menu during netplay. Cheat codes are not allowed to be modified during game play

Important bugs fixed:

Activated cheat codes may cause game to not boot or reset

Fixed dynamic compiler buffer overrun-related errors

Fixed problems loading PJ64 save states

Cleaned duplicated INI entries

Support for Japanese characters in INI file

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